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 [CHANGELOG] Operation San Fierro - Zombies v1.6

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BigETI
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PostSubject: [CHANGELOG] Operation San Fierro - Zombies v1.6   Wed Feb 13, 2013 3:53 am

  • Modified map loading system, and the map itself.
  • Implemented CP 7 and CP 8
  • Checkpoints are now randomized
  • Changed text draws
  • Added a top 20 EXP list
  • Changed to MySQL
  • Player stats are seen at http://svm19020.vps.tagadab.com/tng/osf_all_stats.php aswell!
  • Changed ban system, also checkable at http://svm19020.vps.tagadab.com/tng/osf_bans.php
  • Changed EXP to rank calculation
  • Changed spawn points of U.C., S.T.A.R.S, and Prototype
  • U.C. can now attach bombs to antennas to blow them up. S.T.A.R.S members are required to defuse bombs.
  • Lowered requirements for Medic and Engineer.
  • Medics with +7 rank will get extra medi kits, pills and anti virus.
  • Engineers with +8 rank will get 2 extra fuel canisters
  • Added a way to change your name by using name change tokens.
  • Evacuation time has been decreased to 4 minutes. Waiting time after the evacuation has been decreased to 7 minutes.
  • Added Katana for Prototype
  • Prototype members can gain now temporary and limited abilites from tyrants.
  • Your stats will be updated automaticly after joining the server.
  • Added animations list for VIP
  • Added barter for U.C. aswell
  • Changed coupon system
  • Changed anti relog system
  • If you relog, you'll spawn to your older place, with your older weapons, health, armour and your inventory.
  • Other minor changes and additions, which I've forgotten to list
  • Fixed some bugs
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Perfectworld
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PostSubject: Re: [CHANGELOG] Operation San Fierro - Zombies v1.6   Wed Feb 13, 2013 4:19 am

WTF very nice (sorry for post here)!!!!!!!!!!!
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Prophet
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PostSubject: Re: [CHANGELOG] Operation San Fierro - Zombies v1.6   Wed Feb 13, 2013 2:20 pm

Awesome!

y u no put (thanks to raven and zangetsu for the map) ?

Troll

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Last edited by RavenX1 on Wed Feb 13, 2013 3:51 pm; edited 1 time in total
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ShadowCo
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PostSubject: Re: [CHANGELOG] Operation San Fierro - Zombies v1.6   Wed Feb 13, 2013 2:32 pm

I played
And ITS SO Awesome!
Thank you BigETI
For Everything

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[UC]SilenT
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PostSubject: Re: [CHANGELOG] Operation San Fierro - Zombies v1.6   Wed Feb 13, 2013 4:10 pm

finally UC have minimission yay ... BTW good job and thanx to all who work in this new version .

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ERROR
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PostSubject: Re: [CHANGELOG] Operation San Fierro - Zombies v1.6   Wed Feb 13, 2013 4:55 pm

very good eti,i must say im impressed,especaly the :if your relog you respawn where you left with your old weapons,good one if you ask me,many times zombies just camped around spawnpoints and spawnkilled,this way,that wont happen + you wont waste time selecting your skin and weapons AGAIN

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[UC]Immortal
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PostSubject: Re: [CHANGELOG] Operation San Fierro - Zombies v1.6   Wed Feb 13, 2013 8:42 pm

Great work

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cabexxx
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PostSubject: Re: [CHANGELOG] Operation San Fierro - Zombies v1.6   Thu Feb 14, 2013 12:08 pm

Great work now zombie 1.6 and more cp
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